![]() - Fixed network synchronization errors with Vampires.- Fixed network synchronization errors in Pre-Match.- Fixed issues with the Italian translation.- Fixed special characters wrongly displayed in the Inducements list.- Fixed an issue preventing a player who intercepted a bomb to throw it if he made a Blitz in the same turn. ![]() WARNING: using a cheating system during a multiplayer match will end the match and offer victory to the non-cheating player.īlood Lust is still not 100% CRP compliant, we are doing our best to fix it as fast as possible. Addition of the Italian manual in PDF version.Update of the manuals, integrating last development information.Players won’t be able anymore to "gracefully" cancel the game in the Pre-Match sequence using the ESC key.Players will always be 11 on the pitch (if there are enough of them for that).A Vampire that failed the Blood Lust roll will now properly leave the pitch on the time limit turnover.Players that collapsed from heat exhaustion will now be properly put in reserve.A player that has been hypnotized can't use Shadowing anymore.Tentacles and Shadowing are now combining normally.Replay playback is now working correctly.Mercenaries will not lose their extra skill when loading a saved game.It is now possible to chat during Matchmaking research.Get the Blood Bowl: Legendary Edition v2.0.0.5 Patch off WP (40mb)
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